Serious Games

Serious games are games with a goal that goes beyond mere entertainment. They have all the characteristics of an ordinary game, look and feel just like one, but have a well-defined purpose, an intended effect or message that the game designer wants to convey. Serious games can be divided into four categories: Educational games, Simulations, Informative games and Purposeful games. Educational games use a game mechanic to teach the player something. Simulations are virtual versions of something real to test or practice it in a safe environment. Informative games convey meaningful messages to the player that they might not otherwise think of. Goal-oriented games produce results in the real world.

Project E-learning for children to learn vocabulary:

The VocabiCar app aims to make learning vocabulary a little more enjoyable with a fast-paced hunt for letters and words. Children steer toy cars through colourful themed worlds such as "Animals", "Food" or "Numbers" and collect all kinds of objects along the way. The matching vocabulary appears as a word and is read aloud. For additional learning motivation, the pupils can compete with each other via a high score list.

Project staff product training and customer meetings:

Another example of the successful use of gamification is a solution for companies that manufacture for example various products. The aim is to help the sales staff to memorize the enormous product range and the associated application possibilities. The game concept is deliberately based on classic role-playing games. In the game, the employees have to collect points in 30 levels by selecting the appropriate products in order to assert these against the competing products in a customer discussion. The time required per level is deliberately kept short so that the game can be played from time to time. The employees of the company compete not only against their personal high score, but also on a team level.